![]() ![]() ![]() Instead of each stance having it’s own button combination for the moves, there would be only one list to learn for your stances In that stream they laid out their plans. After a brief disappointment they announced in the very next Dev Stream that they had changed their minds and started work. A melee rework would be more than just stat adjustments”. Of course the obvious followup question to this release was “wen melee”, to which the response was “sorry, we’re not planning on it at this time. But for most it was pure buffs and (I don’t recall) a single weapon that got stat nerfs. To note, some weapons got their MR increase with no other change, a few others got sidegrades. Weapons too weak for their MR got buffs a plenty. Weapons too good for their MR got it raised. ![]() ![]() For those too new to know, this was essentially retying and adjusting damage, status, and critical to MR with a few other tweaks thrown in. My editorializing will be in italicsĮleven months ago DE gave us the Ranged Weapon Rework. Hey everybody, with Melee 3.0 hopefully showing up inside a month or so I thought I’d try to gather up all the bits rumored and shown since the idea first came to be. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |